
There are many things I expect from a modern Ratchet game: pinpoint controls, inventive weaponry, visuals worthy of an animated feature, and a zany, Looney-Toons-style sense of humor. A Crack in Time fully delivers on those bullet points, then goes on to surprise with an outer-space-roaming open-world structure, time-manipulating puzzles that could be described as “one-player co-op,” and a story that builds to one of the most exhilarating crescendos of any game this year—including Uncharted 2. This is the adventure I always imagined I’d get to play, way back when I was a kid pushing NES buttons.
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About our scale… the number of words in our review reflects the score of the game. In practical terms, you could assume that games reviewed in 49 words or fewer should be avoided, games reviewed in 50-75 words would make a decent rental, and games reviewed in 76 words or more would make a solid purchase.
Wow, 110 words. Must be AWESOME!!!1!1!!!11
Didn’t them there English-speakin’ teechurs learn you nothin’ ’bout hyphengenated wurds?
98.
I just got this in via Gamefly. After playing nothing but Modern Warfare 2 on both platforms for a month now, this looks like it will be a nice breath of fresh air.
Thanks for the review, dude.
Very well said having never played the R&C games besides demos , my hat goes off to A Crack in Time, amazing platformer/Adventure/shooter game. and i am not even a platformer fan. But loved this game and beat it,more important the story made sense to me even without deeper knowledge of this series
wow, great review. I wasn’t even considering on playing this game till I read this review. I really enjoy games that have a crazy build to the story.