Dreaming of Dashboard 2.0

Outdated?

When I came home with my shiny new Xbox 360 waaaaaay back in 2005, one of my favorite features of the console was the dashboard. The blades were an amazing leap from the clumsy interface of the original Xbox, offering all sorts of expanded control, options, and content that I didn’t even imagine in the previous generation’s hardware.

But nothing lasts forever, and after a few years of noble service, the Xbox 360 dashboard is really starting to show its age and, worse, its limitations. You can find hints of these shortcomings in Microsoft’s recent actions. The back-to-back May announcements of no Spring update and the delisting of selected Xbox Live Arcade titles suggested larger issues. Even the comments made by Microsoft executives on the topic were telling—like when Xbox Live GM Marc Whitten said of the decision not to offer a Spring dashboard update that they were instead:

“building the proper infrastructure and scale for the service.”

Or when Aaron Greenberg commented on the delisting of Xbox Live Arcade games:

“I think that we are not, I would say…happy with the ability to find and discover content as easily as we’d like for consumers to be able to do that.”

So, Microsoft acknowledges the problem. Is there a solution? I think so. Lots of them, actually. We’ve spent some time on our recent podcasts talking about the need for a dashboard 2.0. I decided to take it a step further, look at what exists currently, and suggest some ways to improve things—yes, for Microsoft—but primarily for Xbox 360 users.

*note: I’m in no way imagining that what I propose below is the solution, or even necessarily a solution. My point, instead, is that solutions exist—and we need ‘em.*

Examining the 360 dashboard as it looks today

I started by dissecting the current dashboard, breaking it down into four main color-coded components: gold user space (your gamercard, messages, etc.), blue interactive space (menus, buttons, and the like), red advertising space (the real estate Microsoft is using to ply their wares), and purple unused space. Chopping it up that way looked something like this (click any screen below for the 720p version):

sliced & diced

Rearranging those fields demonstrates one of the dashboard’s chief problems for an Xbox 360 user:

stacked against you

the bars--they burrrrn!

When I fire up my console, I don’t want to be greeted by the Xbox 360 dashboard. I want to be greeted by my dashboard. So why is my share of the screen the smallest by far? I suppose you could argue that you can buy themes to adorn the blades as well, but they get completely obscured by both the interface and, more egregiously, the advertising. I’d rather not see advertising on my dashboard at all, but I’ll address that later.

The amount of unused space is alarming as well. As a graphic designer, I fully understand the importance and function of white space, but what exists in the current dashboard isn’t really that. It’s just . . . dead. Those pixels could be put to much better use. I’m certain that some measure of this is due to their desire to create an interface that is 4:3 SDTV-friendly—and that’s an admirable concern. But I think it’s a bad idea to hinder the experience of a high-def owner. If anything, the interface should be designed for widescreen HD and scaled down to accommodate those poor, unfortunate 480i souls.

So, what would you do, smartypants?

Acknowledging that I’m not a particularly technical person (I’m sure all this is a real pain to implement in reality), it still occurs to me that there are some relatively simple fixes that could result in a much better user experience from the dashboard. So I pulled the existing dashboard apart and reassembled it—while trying to maintain the look and feel of the 360 dash—to reflect some of the features I think are must-haves in a revised console interface. Here’s a look at a possible redesigned dashboard:

Created by three Halo fans from Libertyville, IL

Some of the added features you’ll notice right off the bat include

  • a search function—both to search what’s on your console and on the Marketplace. I know it’s a pain to type with the controller, but I’d still wager I can fumble around the d-pad to spell “Precipice” before I can navigate to Penny Arcade Adventures using the blades.
  • hot keys—navigating the dashboard uses primarily the A, B, LT, and RT buttons. It would be nice to be able to assign X, Y, LB, and RB to specific functions in the dashboard or Marketplace, like bookmarks in a web browser. For example, if I like to check what’s new in the Marketplace every week, I could map that to the X button and jump right to it. Or if I want to go straight to my XBLA games, I could map that to the Y button and forget about moving through a number of screens to find them. As shown in this example, I’ve just mapped them to the other blades on the main dashboard.
  • disc tray detail—the PS3 lets you see a nifty little video icon to show what’s in the system. I’d settle for some box art or one screen, along with some details on my progress in the game.
  • reversal of ad and user space—in this example, the dashboard would be dominated by my content with a larger, clearly visible wallpaper or theme, and a bigger gamerpic. I’ll relent and say that there could be some advertising on the dashboard, but I’d limit it to a standard web-size banner ad and the Inside Xbox feature with rolling updated headlines, because I’d hate to miss out on Major Nelson awkwardly staring into the camera.

This division of space makes more sense to me. It feels more like my dashboard and less like an advertising platform I have to wade through to play my games. Mapped out as previously done with the existing dash, it looks like this:

sliced and diced...again

Again, rearranging those fields yields this:

re-stacked. less wack.

mo betta'

A much better, and more appropriate balance. It’s worth mentioning that this approach also yields basically no wasted space—it’s all been reclaimed for the user. ¡Viva la revolución!

Is that all you got?

Not exactly. I haven’t given extensive thought to every blade (I question my sanity for doing this much mucking about, fer chrissakes), but I did also spend some time thinking about what features the Marketplace needs to serve me better. Here’s a peek:

Wanna buy a monkey?

Some of the added elements here that would make shopping much more handy are

  • user ratings—Microsoft has often talked about XBLA (and XNA) becoming “the YouTube of gaming.” Content on YouTube lives or dies based on user ratings. That same law should be applied to XBLA—anyone who has purchased the full game should have the chance to rate it. Frankly, I’d be more comfortable seeing a game get delisted as a result of lousy user ratings than I would as a result of lousy Metacritic scores.
  • better sorting—I think a number of sorting options would aid my shopping experience immensely. Let me sort by date, user rating, alphabetically, etc. Also, make it easy for me to see what’s free on the Marketplace.
  • show me the money—I want to know what a game costs without clicking to its page to find out. Similarly, I’d like to have my points balance on the screen at all times, not just when I’m preparing to buy something.
  • ok, NOW advertise—once I’m in the store, I’m fair game. You wanna load up the Marketplace with a wall of ads? Do your worst. Just keep it away from the other blades.

With E3 only a couple weeks away, I’m keeping my fingers crossed that we’ll see a revamped dashboard from Microsoft for the Xbox 360—one that is more focused on me, and less on them. What would you want from “dashboard 2.0″? Drop us a comment and let us know. And if you want to spread the word (and the love), digg it.

95 Responses to “Dreaming of Dashboard 2.0”

  1. famousmortimer Says:

    I always get a little bit sad inside when people in the target audience know and understand more about the product than the people designing it. This was an expert piece of work here Mik, and will likely only serve as disappointment when we actually get an updated dashboard. Why don’t they get it!??!

  2. When the target audience knows more than the designers (aka Mik’s dream for the 360 dashboard 2.0) « Monkey vs Mortimer Says:

    [...] Long time Mormon, smartass and podcaster Mik from The fanboys has written (with pictures) a very honest and smart post about the shortcomings of the current Xbox 360 dashboard and what he hopes Microsoft will do with it in the [...]

  3. Kaz Says:

    I have to agree, the reason behind your design choices are sound. And it will be only that much more crippling when the update doesn’t make any of the changes you delineated.

    I think your final choice of asthetic was excellent, but doesn’t fit the theme Microsoft has with the 360. They are really attached to the “blades” concept. Not that your redesign couldn’t be altered to fit that style.

    Great read, makes me wish I had more graphic design talent. Now we know where all the cool show banners come from.

  4. Dave Rancour Says:

    VERY nicely done - and I agree with all of it. M$ should be paying you for this analysis and vision. And screw the blades concept - it’s a waste of space and a burden to navigate.

    2-thumbs up! M$ ARE YOU READING THIS???

  5. LJ Katz Says:

    I have to agree. I had a 360, but sold it to get my PS3. One of my biggest annoyances was paying to play online and then when I went online being bombarded with ads. It has always seemed like the dashboard was designed to maximize advertising space and not to be easy to use or user centric. I really think that Sony hit some design gold with the Cross Media Bar. Microsoft should look at the Wii and PS3 interfaces and take note.

  6. Mellow Says:

    I hate to play this card again, but we’re all paying for this service. So, it would make sense to see a change like this.

    Since I am paying for Live, I would love to see this implemented, or at the very least, more customization.

    If I want to rearrange the dashboard and put my own graphics for backgrounds, icons and such, I should be able to.

  7. kaneda26 Says:

    Microsoft, TAKE HEED!

  8. Danny Says:

    You call it “Unused Space”, others call it “Formatting”. The fact of the matter is, your dashboard is very cluttered and complicated when compared to the current dashboard.

    As a side note, I’d like to see what percentage of the PS3’s XMB is userspace vs. “Unused space”…

  9. Timothy X Burke Jr Says:

    I like the others fully agree with your visionary take on how Microsoft should update the Dashboard to make better use of space. Xbox Live is a service we all pay $50 a year for, and though I haven’t really ever gave it focus before this article, it does have more advertising space on it, then any thing else. If we pay for it, we should have the choice on what it looks like, how it acts, and if we want to see advertising or not.

    I love your outline, and design on how it could look and function better, and I only hope that either Microsoft has something like it in mind for the future, or they see your vision and take it to heart so they can give the customer what they want, and that is a much better, far easier to use Dashboard.

    Great job

  10. The Married Gamers » Blog Archive » Xbox 360 Dashboard Dreaming Says:

    [...] For the full story and other Xbox 360 dashboard recommendations, visit the Platform Nation or The Fanboys. [...]

  11. Wishful tinkering: Redesigning the 360 Dashboard | gamingcity.info Says:

    [...] As Sony continues to evolve the PS3’s user interface, is Microsoft resting on its laurels? After it nixed the expected spring Dashboard update, we began to suspect something was up. The gang at The Fanboys postulate that a refresh of the Dashboard could well be in the cards, and have produced a very compelling deconstruction / reconstruction of their own. [...]

  12. Wishful tinkering: Redesigning the 360 Dashboard - Xbox360Evolved.com - Xbox 360 Forums Says:

    [...] could well be in the cards, and have produced a very compelling deconstruction / reconstruction of their own. They reckon that only about 12% of the Dashboard’s current screen real estate is devoted to [...]

  13. midas Says:

    Brilliant! And though I would love to redesign everything to reduce the advertising space by 1/5th, I’m sure your page would need more than just a tiny banner ad at the bottom.

  14. Harry Says:

    I am not sure but it looks like you haven’t considered the 10% safe zone on the borders of the screen or widescreen versus a 4:3 aspect ratio.

  15. Peter Says:

    I just wanted to let you know that the screenshot you have of the original dashboard has overscan. Here is a picture of the dashboard on my tv which does not have overscan, and as you can see there is even more wasted space because Microsoft has to support the tvs like yours that have overscan.

    http://hawuvq.bay.livefilestore.com/y1p0O-ouC18WqK-jVgP7b2_9RC5lm_8okwFjqTYw7DzbrzX4XmWhNMgd-SMwvpTyThTA3IGDf6Q8Os/my%20tv.JPG

    For comparison, here is another picture of my tv when used in overscan mode:

    http://hawuvq.bay.livefilestore.com/y1pOWMig3Q-7tCF-6PWnJ8Pp4Q7Wt21tp6g6e2_QcwQlpCjrJWuo4H-XO_q2lp0w0fcAVi88oi44CDfd8_jR4HbUw/your%20tv.JPG

  16. VeganX Says:

    Why don’t they get rid of Microsoft points or make them equivalent to real dollars like the Wii Points? If I show anyone that doesn’t play games they think its completely deceptive.

  17. Lidless Dot Net » Wishful tinkering: Redesigning the 360 Dashboard Says:

    [...] As Sony continues to evolve the PS3’s user interface, is Microsoft resting on its laurels? After it nixed the expected spring Dashboard update, we began to suspect something was up. The gang at The Fanboys postulate that a refresh of the Dashboard could well be in the cards, and have produced a very compelling deconstruction / reconstruction of their own. [...]

  18. IT Says:

    While this theme look good, it’s very crowded and won’t look well on none widescreen TV. Navigation look like a pain as well.

  19. Barb Says:

    I like the blades as well, but do see the need for updating the dashboard.

    It would be nice to have different templates that we could choose and then be able to set colors as we like.

    The $50 a year is for playing online. It has nothing to do with the dashboard. Every one gets the same Dashboard whether they pay or not.

  20. Steve519 Says:

    Mik, great article! I love the way your designed dashboard looks and i really would want MS to take notice of this because something really needs done. The current dashboard just isn’t cutting it.

    BTW your designs are HAWT!

  21. Mark Says:

    Not everyone has a high-resolution widescreen display. Many of the elements and text sizes in your mockup would be virtually unrecognizable/unreadable on a 4:3 SD TV. In fact, it wouldn’t even fit on a 4:3 TV.

    UI design is a lot tougher than most people think.

  22. Mark Says:

    It’s also very crowded and would intimidate most people.

  23. d3p0 Says:

    The reason why the PS3 UI is so much friendlier is that it is anything but overwhelming. Both the current dashboard and the mock-up that you made are mind-numbingly overstated and your mock-up furthers the problem by removing any and all white space.

  24. TheEman28 Says:

    I think your article hits a lot of key points of the dashboard that I too am tired, bothered or irritated with. I only hope that MS listens/reads about what the consumer wants and not what they want for the consumer. Then take that information and make a more flowing and useful dashboard.

  25. SouthPaw Says:

    The look and feel could stay the same if the function was over hauled. Drill down and backup is getting way to deep. Insufficient information on content.

    Example: I have every single arcade game on my console but I have only purchased 10. Takes for ever to reach the game I own. When I highlight a game I want to know if it is a demo or full version I want to know the last time I played the date it was released. I even would like a function when leaving a game to give it a rating. I should be able to mark as one of five favorites and have favorites show at top level on arcade blade.

    I could go on for pages but that is enough for comment.

  26. Designer Says:

    They should take a look at the PS3’s XMB, graceful, elegant and (post recent update) easy to find the content you desire. Sony have a strong history of expert U.I. design while Microsoft have a strong history of trying to do what Apple does best - only MS rarely if ever achieves the delightful heights of user interaction ease that Apple are so expert at.

    The bottom line is that the U.I. design of the Xbox 360 is an absolute travisty, it fights against the user and places what they thought was ‘visual flair’ over interactivity - a failure on every level. They need to reset the information architecture entirely, once they have a functional navigation and placement of information in place then they should ‘design’ around that.

    Sorry, but there really is not anything positive I can say about the current U.I. design, each and every time I have used it there has been frustration, obviously rushed out the door under the direction of amateur designers.

  27. Redesigning the 360 Dashboard | AnalogHype | 2008 - Guide For The Urban Gamer Says:

    [...] good people over at TheFanboys.com came up with this draft of what they feel the new dashboard update should look like. Man, somebody [...]

  28. KillerBeeTX Says:

    I’m sorry guys, but your redesign is horrid. It is ugly, way too cluttered and looks less than functional. It hurts my eyes to look at.

  29. Augusto Says:

    The last screen for the redesign is horrible. Not only ugly, but simply overwhelming for users, definitely not an improvement on the current design AT ALL.

  30. OS Perry Says:

    Great article…

    Famousmortimer said it best… and summed up my thoughts in a blurb for me:

    I always get a little bit sad inside when people in the target audience know and understand more about the product than the people designing it. This was an expert piece of work here Mik, and will likely only serve as disappointment when we actually get an updated dashboard. Why don’t they get it!??!

    Superb work!

  31. Adrian Says:

    Umm, in your first version, you call the Master Chief photo “user content”. If you do that, then the background on the current dashboard is also user content as it is configured by the user.

  32. Bryan Berg Says:

    Your redesign is marvelous. I have grown to abhor the blade interface, especially in the face of the PS3’s minimalist, but horribly named, Xross Media Bar(which, to be fair, has plenty of its own problems).

    It’s too bad the 360 doesn’t take any sort of interface mods. I’d be using yours in a heartbeat.

  33. Fan Made Xbox 360 Dashboard 2.0 « uniting the xbox 360 community Says:

    [...] Dreaming of Dashboard 2.0 [...]

  34. Adrian Says:

    I enjoyed your article and the break down of space according to design. One detail DID perk my interest from the rest:

    ” This division of space makes more sense to me. It feels more like my dashboard and less like an advertising platform ”

    I humbly agree that the dashboard should be user defined, although I find it funny how noting it could look ‘less like an advertising platform’ reveals that the existing Dashboard could have been designed for just that.

    The business of advertising and user driven content is such a staple in our mainstream experiences that it’s as though we should expect this regardless of our needs & wants now, and in the future.

    I guess some things just have to get paid for :\

    Great article, Cheers!

  35. JeffRand Says:

    Just like to point out that you listed “disc tray details” as something you’d like to see. Well, the Xbox Live blade already has that. By selecting the tray, the advertising space is replaced with details about the game you have inserted. Including a graphic for the game, your gamerscore for the game, and recent achievements within the game.

  36. Bradley Landis Says:

    I applaud your effort but your seem to be over simplifying. You didn’t take into account things like internationalization. Lots of little complications like that can add up. It is easy to mock up one screen and say “this is how it should be” and another thing entirely to actually make that work on a global product with audiences ranging from casual gamers to hard core gamers.

    For example, I think casual gamers would be much more like to “understand” hitting left and right to navigate between blades than they would to hit “RB” to get to the marketplace. I think I lot of people would spend time thinking to themselves “what button takes me to the media blade again?” versus just shuffling left and right until they get there.

    Microsoft has an interesting start with the “twist” interface used on the Zune and in some areas of the marketplace. I’d like to see that become more prominent in the dashboard myself.

    Again, I think you have some good ideas and put in a solid effort. But to those that are saying “Why doesn’t Microsoft get off their butts and just do this?”… it is a lot more complicated than that.

  37. Christian Says:

    I love your design idea but one ting is that those blades actually matches the hardware design itself. I recommend you changing something to match that too and you might have a winning design.

    I would also correct your design with:
    15% user space
    8% advertisement space
    24% menu space
    63% interactive space

  38. DelRiego Says:

    I love it!!

    But I think it wont happen, ever.

    As usual, people who doesn’t get paid comes up with better things than the a holes getting paid.

  39. Mrak Says:

    I don’t think that yours is the most practical design in a lot of ways but it sure looks nice, also I appreciate the effort in getting the dialogue going…this feature sure beats another “top ten game manuals” feature…I’m looking at you, 1UP.

  40. mik Says:

    Wow. That’s a whole mess of comments. Thanks very much for taking the time to read what I wrote and share your thoughts. Too many good points brought up to address them all. But I will reiterate a few things I may not have made clear enough:

    1. I don’t consider my pair of mocked-up screens to be the answer to what ails the blade interface, by any means. Microsoft has plenty of talented designers, great agency partners, and a slew of UI experts that could put their heads together and really make big improvements to the interface. My intent was really to point out some issues that I think are holding the dashboard back, offer some possible solutions, and, most importantly, spark some discussion. I’m frankly most satisfied that I accomplished that last point. The fact that we’ve received so many page views, links, and comments on this article demonstrates that Xbox 360 owners largely feel some of the same frustrations.

    2. I took the approach of evolving the look of the dashboard, so you’ll see the signs of vestigial colors, shapes, and stylistic conventions. It would be interesting to consider scuttling the entire thing and starting from scratch, but that seems even more unlikely than the pipedream presented.

    3. I had no intention of creating any sort of System Warz™ with this (to be fair, this really happened on other sites that picked this up—y’all were perfectly well-behaved). Just because it’s pointing out areas for improvements in the 360, don’t take that as tacit approval of all things Sony. They have their own issues that aren’t related to this discussion. I love the 360—just check my embarrassing gamerscore.

  41. LukeL Says:

    Looks fantastic, Definitely an excellent solution to the mess that is the current Dashboard. I’m not sold on the idea of having certain buttons go to certain panels, to me it would be more functional to arrow and select what you want and then get locked into that area until you hit back, but the organization and layout are wonderful. You and the commenters are totally right, there’s way too much of the Dashboard space dedicated to making money for Microsoft and cross-promoting with their other products and services, such as when their Sync technology first hit Ford family vehicles, they had those ads all over. With how much of the space is there for advertising revenue and how they own the company that’s bringing in the ads, they’re probably making enough money to easily make the service free.

    I agree with others, I’m sure they’re way too tied to the blades concept to give it up for a more functional UI, but there’s no doubt they can actually make it work if they’d just lighten up on ads and give the player more space for content that’s relevant.

    I put down a disagreement card, however, to your comment about there being talented folk who could make it work. I’m sure they’re talented, but seeing as how they’ve been injecting more and more crap into the UI and making slight tweaks here and there that are more like band-aids than actual fixes, it seems they either don’t have the talent to make it work or there are forces that simply won’t let them take away their advertising $$$$.

    Here’s hoping, though.

  42. Your Mum Says:

    Your design is excellent. I purchased the 360 for its controller, in-game guide, integration with my MSN account, friends list and downloadable content. What I was unaware apon purchase that I would get bored with the dashboard very quickly. Wallpapers don’t have any affect on the current dashboard except making it hard to read. The advertising is crap, but if you are under 18 years old you get a bunch of fugly grey squares scattered all over your dashboard. I am not impressed with their design now. Your design features visual appeal and good field arrangement. It is a bit cluttered but the way it is designed you can find what you want instantly with ease and the clutter is not a problem. I’d rather it be cluttered with information that is easy to pick out of all the different items rather than unused. Great Job.

  43. John Warlow Says:

    I love the current 360 dashboard, it’s so much nicer than the original XBox interface. I like your suggestions for an updated interface, it’ll be interesting to see how close Microsoft makes the 360 to your ideas.

  44. Jewbacca Says:

    I wish Microsoft was putting the same foresight into what they are doing in their UI today. I get the feeling that initially they laid the groundwork based on existing market conditions, the situation changed, and now they spend their time shoehorning everything they can into the existing architecture rather than fixing it.

    It’s some really great work, and more importantly, great information on your thought process to the UI design and functionality!

  45. Whet Wurm Says:

    Bravo! I loved this article. Perhaps the newly appointed CXO (Chief Experience Officer) J. Allard will give you a job? You seem to have a better grasp on the user experience than they do.

    I will give MS credit. The blade system is brilliant and intuitive. Unfortunately, it has outgrown itself and that is apparent in your outstanding analysis. That said, I think there is a consideration problem.

    You are assuming a 16:9 HDTV is being used. What are the percentage calculations for a 4:3 SDTV? The blade system has to be scalable to fit the different TV’s. Yours doesn’t seem quite as scalable.

    Nonetheless, excellent work!

  46. Marty Says:

    I’m sorry, but I viewed this mockup yesterday via Joystiq, and I think it sucks. It’s a complete mess, and as I commented at Joystiq, I would probably have an aneurysm if I booted up my Xbox and had to stare at it for any amount of time.

    There’s a reason why over half of the screen’s surface is “unused,” as you put it. Look at your computer screen, right now. I’d wager that if you broke it down into used and unused space, you’d find that well over half the screen is empty. If it weren’t like this, and followed the principles of design you put forth above, it’d be too busy for anyone to actually use in a productive way.

    It was with good intentions, but your vision is terrible - you’re obviously not a UI designer. Even looking at this website, you’ve not covered up obvious problems with the WordPress template’s CSS (see the white bar underneath the footer?).

    How can anyone think this silly mockup is a good idea?

  47. john Says:

    I’m a graphic designer as well and I actually think the current blade interface is excellent. I do think it should be refined and a lot of the advertising should disappear, but I don’t think it should lose the so called “dead space.”

    You make valid points for the direction MS should look into going, but your mock up looks too much like a web site design and that is not appropriate for televisions IMO.

    To everyone saying the PS3 has a better interface, I can’t say it’s better at all. I do like how the XMB organizes movies, photos, and games, but finding system settings is more difficult than it should be since it just throws everything into one gigantic line of icons.

  48. dRailer Says:

    Really love the re-design, nicely done sir. Great article. Please notice this MS!

  49. Incredible analysis of a display | Cognitive Research and Design Says:

    [...] The Fanboys: Dreaming of Dashboard 2.0 [...]

  50. Chris Says:

    I like where this is headed.com But consider how much space you have wasted, for example; do I need to see my gamercard all the time? Also, the current dashboard is easier to navigate then the way to my kitchen. I can just hold down and know I`ll have the tray selected, regardless of what blade I`m on. I think it is possible your redesign, while on the whole brilliant poses as many problems as it does solutions. You have provided evidence that what we have could be better, now we just have to hope Microsoft listen.

  51. ajadoniz Says:

    MS needs to hire you as a consultant. even if its free. i kno i would do it for free.

  52. FG Says:

    Your analysis and design are interesting and should be done more often.
    I think we’ve had enough of “professional” UI designers who insist on treating us like morons (”a few things at a time only”), and also of people who say “it will be difficult or overwhelming for most users”. I am also tired of having to drill down and down in menus and submenus for every single little thing I want to find or do.
    It’s silly to have to do that, but once you fire up a game you have a rich and complex HD scene that you have to interact with, which is updating constantly. Why not the console as well can be this rich?

    Your design, in HD, I think would be better that the current one, or PS3’s.

  53. Mr. Spore Says:

    I hope the people at Microsoft reads this article. I would love to see this update. Dugg!

  54. EC Says:

    Wow. Great idea! I like this a whole lot better.

  55. Shawn Says:

    I really like your idea and design. The current dash is complete crap compared to what you presented here. It’s a shame that the new dashboard is just going to have even more advertising and worthless other crap. Your minimalist approach to the dash is a great idea.

  56. Joe Says:

    I don’t think it is fair to say that all of the purple area in the image of the current dashboard is unused space. White space is a design element that helps guide the eye, even if it does not contain content, and is something your redesign desperately needs.

    Your redesign also ignores the still large percentage of xbox owners with a non-HD TV.

    It baffles me that some of you think this is an improvement over the current dashboard, or that MS would have any interest in hiring him.

  57. Rumor: Xbox 360 Dashboard Totally Revamped this Fall | Second Story Gamer Says:

    [...] of the Xbox 360 dashboard possibly this Fall.  First of all, we have great, totally speculative article on the Fanboys about the state of the current dashboard: cluttered and advertisement filled.  They also have a [...]

  58. Steven Says:

    Your designs are nice and well thought-out, but they completely rely on much higher resolution than 480i/p (I know you pointed that out). However, it’s not just a space problem: The font sizes on the current dashboard are already as small as they can possibly get and be legible.

    As you say, it would be nice if they came out with a layout designed for HD, but then they would have to develop and test for 2 different designs. UI design is a crossroads of marketing and engineering, and there are often surprising constraints involved.

    I’d love to see you work on a scalable design that could somehow accommodate both HD and standard definition. There has been some interesting work with “zoomable” interfaces. Maybe something to that?

    We’ll likely have this same problem in future consoles, with the Super-HD crowd complaining that they are limited by the poor 720p souls.

  59. robbie schmelzer Says:

    Design savy dedicated users would be my first choice to improve gui’s. Who better?

    “Dash Skins” are the solution many choices for many types of players.

  60. Simon Cooke Says:

    It’s not a title-safe layout either; some televisions will not display the outer parts of your dashboard image.

  61. matt Says:

    Nice design, but 8% ad space will NEVER fly with MS.

  62. Rusty Ranchero Says:

    I’m sure the original concept of the 360’s Dashboard was designed with little to moderate expansion in mind. Who were they to think that their humble service would grow into what it is today? (A massive, complex labyrinth of content expanding exponentially with no slow down in sight.) Should they have seen this coming? As big a company as they are, yes. I bet many inside MS have been aware of the problem, but only the ones “in charge” decide which problems are worth dealing with.

    Are they more focused on shoving ads in your face then they are helping you find the content you’re really interested in? Seems like it. It’s been long enough without a keyword based searching function, that should have been priority number one a year ago.

    Mik, your ideas are wonderful and your design suggestions are a step in the right track. Bravo!

  63. G0DS F1N3ST Says:

    This is truly the kind of Dashboard an X-box needs.
    You have made the dashboard a gamer like myself would function with and use to its fullest.

    However, the only items i would like to see added to this is to have my music selection somewhere near easy to access and fully functional so i can swiftly change songs with-out having to exit the marketplace etc.

    The last thing i would like to address is a “menu” for in game use. I would be interested and pleased to watch someone like yourself design the in game menu when i press the guide button.

    Theese are only suggestions from my point of view. Hope to see ur design on my xbox soon.

    -G0DS F1N3ST-

  64. Joel Says:

    Gorgeous.

    I’d also love some really neat screensaver for my xbox, for when I leave the TV on, so it looks pretty.

  65. Frank Says:

    Why look into updating their dashboard when they can’t even keep them running?

  66. spriggig Says:

    Rather than reducing ad space why not just leave it the same and claim all the unused space for the user? As was already mentioned, reducing ad space is a non-starter.

  67. dave Says:

    MS is working on other new features. Not a skin update people. As for the percentages, ad space being so big makes companies want to advertise on it. Makes perfect sense. It’s not that big of a deal. Anyways, your design does look cool though.

  68. Thatch Says:

    I don’t understand why Microsoft didn’t add a button to the marketplace for add-ons of games that you have experience playing, which would cut down on the amount of games you have to shuffle through to find the one you’re looking for.

  69. nrXic Says:

    Thanks for sharing, this is a very interesting take on it.

    There are some who are over blowing the situation and claiming that the Blade system is unusable, you really can’t take their opinions very seriously. It has its advantages over Sony’s XMB. In fact, your solution seems to keep with the Blade’s method of organization, (ie. a blade for media covers all media functions).

    While I love the concept and execution of your design, there are a few things MS considers that weren’t considered in your design. In some cases, MS takes these considerations too far. Some are mentioned in the above comments, but I thought I’d go into a few more details…

    Firstly, they require a solution that is quickly and effortlessly adaptable to both 4:3 and 16:9. The wasted space to the left and right of the blades, a large portion of the “unused space” is there because the relevant portion of the screen is in a 4:3 format. Your solution makes excellent use of a 16:9 screen, but it would be hard to adapt to a 4:3 screen.

    Secondly there needs to be a buffer of at least 20 pixels around the screen due to TVs with overscan issues (Harry, who posted a comment here, mentions a 10% safe zone). Whatever the number is, it should be accounted for.

    Personally I think at the very least, some tweaking has to be done to the existing interface. I’ll try to make a blog post in regards to what sort of tweaks I would do.

    Again, thanks for sharing…the only big hurdle would be tweaking this so it would be easily adaptable to a 4:3 setup. Perhaps the easiest and best solution would be to add horizontal black stripes to the top and bottom? The only concern then is if your text is too small, but to me it looks large enough on my 19″ monitor.

  70. Idea For A New Xbox 360 Dashboard | Says:

    [...] CLICK HERE TO READ [...]

  71. TentativeChaos Says:

    I not sure if it’s a glitch or something, but I don’t have any adds on my 360 dashboard. Instead there are just empty boxes that say xbox 360 in them. I’m totally up to date and go on XBL everyday, so I’m not really sure why, but after switching to another account an seeing all those adds, I can tell you, that the dashboard is a lot nicer without adds.

  72. Time for Dashboard 2.0 - fridayforward Says:

    [...] The Fanboy’s excellent take on what Dashboard 2.0 (or perhaps the ‘2008 Fall Update’?) could look like is probably a step too far for Microsoft but then there are rumours they may be developing something even more ambitious. Roll on E3. [...]

  73. Tigerriot Says:

    Wow Mik, I’ve got to say, your ideas for a revamped 360 dashboard are awesome! I love the look and layout of your ideas. Absolutely fantastic. I truly hope a Microsoft employee sees this page and just blatantly rips it off. It really is that good IMO.

  74. dan Says:

    makes much more sense to have it like that, but what i would say is that they’re never going to reduce the space allocated to advertising. after all, this is microsoft we’re talking about! and to whoever said about sony continually evolving the ps3’s user interface - at least the 360 one works.

    and has achievements.
    and chat.
    and doesn’t crash whenever anything changes.
    etc etc etc.

    hahaha!

  75. Pomroy Says:

    I really like your designs… I’d definitely use them.

  76. BlindMaphisto Says:

    I just wanted to comment that I love those mock ups. They are brilliant and I would be ecstatic to see them as my dashboard after the next update.

  77. Marathon Man Says:

    Wow. What you have here is like a piece of art. If Microsoft doesn’t release a significant dash update, I would seriously be pleased if you went through the trouble of submitting this to them.

  78. pepito.spezzaguti Says:

    I think this new dash the most useless waste of time.

  79. pepitu.spazzegitu Says:

    photoshopped

  80. If Only…Brand New 360 Dashboard Concepts | Sarcastic Gamer Says:

    [...] The Fanboys Related [...]

  81. New 360 dashboard mock up « Puppystuffer’s videogame blog Says:

    [...] full story here http://thefanboys.com/2008/07/01/dreaming-of-dashboard-20/ [...]

  82. SG Noodles Says:

    I have to say that I like the concept (not the current application) of the blades in the dashboard. I think that even mapping each blade to a button on the controller would be a great start. We can’t expect the overhaul to be perfect, but right now, anything would be an improvement, right?

    The article overall was very well written and I even liked the pre-liminary design ideas he had… but it was just one mans ideas, it will be interesting what the new dashboard will be like, it may even be good!!

  83. blinkhic Says:

    amazing! i would love to load up to this setting come fall.

  84. kulbida.net » Blog Archive » Xbox 360 : Dreaming of Dashboard 2.0 Says:

    [...] Direct Link » Dreaming of Dashboard 2.0 [...]

  85. Platform Nation » Blog Archive » Xbox 360 Dashboard Dreaming Says:

    [...] the full story and other Xbox 360 dashboard recommendations, visit the Platform Nation or The Fanboys. CommentSubscribe You may also like… Dreaming of Dashboard 2.0 When I came home with my shiny [...]

  86. Platform Nation » Blog Archive » 1up.com Interviews Mik from The Fanboys Says:

    [...] to their own Xbox 360’s. Well not only did almost every major website decide to run his story (Destructoid, where were you on this one?) but 1up.com actually interviewed of one of [...]

  87. Gaming Culture: Dream 360 Dashboard | ok4me2 Says:

    [...] be updating the dashboard this spring in favor of working on performance tweaks, Mike Phillips of The Fanboys Lunchcast, an independently-operated game podcast, started to consider what the system’s interface [...]

  88. Gaming Culture: Dream 360 Dashboard - ConsoleCommunity Says:

    [...] be updating the dashboard this spring in favor of working on performance tweaks, Mike Phillips of The Fanboys Lunchcast, an independently-operated game podcast, started to consider what the system’s interface would need [...]

  89. Jaryd Says:

    They just revealed a dashboard update at e3 And I hate it, depise, loathe, will not update to if possible. Ill unplug my console from the net if I have to. I really really love how yours looks, and I wish somehow I could vote for it or start a petition to microsoft or something. Anything, but yours is 200 times better than what they revealed.

  90. ill trooper Says:

    Looks great. However, you have type and info running way out into the areas beyond what is considered ‘title safe’ and ‘action safe,’ and although most modern 16:9 televisions have far less ‘overscan’ (area around the perimeter that gets lost under the bezel or off the edge of the screen by minor rescaling), these areas still need to be respected to avoid feeling cramped.

    But this post is not a criticism! The design is well thought-out and I respect that. I prefer the PS3’s interface to the garbage MS calls ‘Blades’ and I wish the work and features you’ve created (hot keys, very nice!) could somehow have been used. It looks great.

  91. ironman278 Says:

    the new dashbord is so much better then the old one it looks cooler to

  92. Renheilia Says:

    I agreed with you

  93. Websites tagged "userspace" on Postsaver Says:

    [...] - Dreaming of Dashboard 2.0 saved by [...]

  94. Yarp Says:

    I definitely like the design. But I’m curious, are you saying that that bar would be present on all “blades” or whatever you’d like to call them? Because having that thing take up a third (as you’re showing it right now) wouldn’t exactly be a great use of screen real estate either. Perhaps having that and the wallpaper thing as a “home page” would be more effective. Then the hot keys could be displayed at the bottom the way the “Sign Out” and “Return to Marketplace Home” functions currently are. The only problem I can see with that is that you’d need those buttons for other things.

    ORRRR you could even make that the “in-dashboard guide” and just pull it up whenever you’d like to switch pages. (Somewhat counter-intuitive but who knows how it would actually work.)

    Of course this is all just a pipe dream since Microsoft’s focused on their new form over function Dashboard. It’s a Frankenstein monster made out of PS3 and Wii parts. Ah well.

    If you don’t mind, I’d like to expand upon what you’ve already thrown together if I ever get kinda bored. (I’m in the design field myself.)

  95. mik Says:

    Sweet–I’ll even send you the PSDs if you want them.

    I was really more focused on the features I’d want than the overall design. And I tried to stay relatively close to the aesthetic of the current blades. If I were to blow it up and start over, I’d certainly do it differently (but probably not quite like MS ultimately did it).

    Thanks for the comments!

Leave a Reply