We <3 G4M3R74G5
With the average age of a video game player on the rise, and with Microsoft’s pending plan for pushing Live Anywhere to every digital device from your cell phone to your UltraVibe Pleasure 2000™, the corporate board room is about to get a whole lot more entertaining.

See, even though gamers are, technically, growing up, it seems we’re maintaining the emotional maturity of an average fourteen-year old. (a phenomenon Jon Stewart aptly captured with his proposed new game rating of “CMB: Child in Man’s Body”) Nowhere is that level of maturity more evident than on a stroll through a list of Xbox Live gamertags. I mean, honestly, how else do you explain paying a yearly $70 subscription fee to play video games online with the handle:

It would be different—perhaps even understandable—if these were rare occurences. Unfortunately, I don’t think the odds favor that theory. No, chances are becoming more and more likely that the people we met online in the past week are doctors, investment bankers, or FPS-loving pastors…



No matter. I’m frankly looking forward to the time when I can check my email and see “sent from the Blackberry of…
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May 9th, 2008 at 11:56 pm
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